It’s been a while since a video game has engaged me fully, a game that draws me into a state where I start to care about my avatar, Journey did this to me today. It’s simple, it’s joyous, it’s gut wrenching, it’s pretty special on all levels. Video game art.
There are no instructions, your character appears in a desert with mountain far into the distance…. and you walk… you soon gather some limited power-ups that enable you to fly short distances and the ability to ‘sing’ to enchant what looks like pieces of material that are scattered around the world.
Short, but oh so sweet.
I actually completed it in one sitting in a few hours, I can’t say for sure as I was lost in the game, and when I look back it seems like mere minutes! My words will never do this game justice, it played with my senses and my emotions, causing me to ‘feel’ sad and angry in one section and to beam like a child with a new toy in others. I’m already looking forward to re-starting a new journey!
You eventually meet other players in the game, you don’t know who they are, they can’t harm you or annoy you… but you can ‘sing’ to each other to boost your flying powers… it’s really clever, you just want to help others without thinking about it. There’s no way to know who you’re playing with until the end credits where your told who joined you on your journey.
Bafta Musical award goes to…
Seriously, if this game does not win an award for best musical score in a Video game… I’ll be upset! It’s now available on iTunes and is well worth £7.99.
If you have a PS3 and your bored of the same recycled gameplay that your fed every month give Journey a play. £9.99 for a few hours entertainment may seem a little expensive but I promise you it will be worth it.
- “Journey” Review (infinite-ammo.net)
- “Journey” Video Game & Official Launch Trailer Released (comicbooked.com)